Over $300,000 Of NVIDIA RTX 3090 Graphics Cards Have Been Stolen From a Factory In China

Over $300,000 Of NVIDIA RTX 3090 Graphics Cards Have Been Stolen From a Factory In China

More than $300,000 Of NVIDIA RTX 3090 graphics cards have been stolen from a factory in China, first reported by Tom’s hardware

it’s reported that 40 cargo boxes of graphics cards were stolen from an MSI warehouse in the early hours of December 7. This isn’t only a financial blow to MSI and the sellers of the RTX 3090, but it’s also a consumer issue as the RTX 3090 is already incredibly hard to come by. $340,000-worth of those cards isn’t a small amount of stock to go missing.

According to the original report, because of the high amount of surveillance in the area, as well as the fact that MSI inspects trucks regularly, the company thinks it’s an inside job – someone who worked at the warehouse knew how to get the stock out without being noticed.

This situation is a little like the console scalping we’re seeing surrounding the PS5 and Xbox Series X at the moment.

MSI Chinese mainland factory was stolen, stolen 40 boxes RTX3090, the total value of 2200000RMB ……😓
MSI has been officially announced and informed to the police ,Reward of 100000 RMB for reporting effective information. pic.twitter.com/JWw8hOMioG

— 夕惕若厉 (@GoFlying8) December 7, 2020

Although it is unclear how many cards were stolen, as we just have a value of how much the boxes were worth – it’s obvious that even selling a few of these cards at a marked up price is incredibly profitable.

MSI is asking for information on the burglary with a reward of over $15,000 to individuals that can help them find the culprits and the company is working with the police to find out who stole its merchandise.

Scalper Makes $40,000 in Less Than a Week From Selling PS5 Consoles

Scalper Makes $40,000 in Less Than a Week From Selling PS5 Consoles

Given that Sony was caught off guard by the sheer number of gamers wanting to get their hands on a PS5, it was inevitable that some were going to be left disappointed when it came to snagging a console at retail prices.

Till now, some PlayStation 5 and Xbox Series S/X fans have not get their hands on the console’s, there are also those who have missed out because the demand for the next-gen consoles has been so high – which makes the existence of scalpers that little bit more annoying. Scalping is, as we’re sure you know, the process of buying stock of tech, clothes, or pretty much anything and then selling those items on for a higher price than RRP, making the seller a profit.

It has now emerged that one particularly greedy scalper in the United States managed to get his hands on a scarcely-believable 221 PS5 consoles. Charging nearly double their original price at $1,000 each, the individual involved is pocketing almost $500 each time he sells one.

In the last week alone, the scalper involved claims to have made nearly $40,000 by making sales at his inflated rate. Unsurprisingly, the man involved refuses to disclose his full name, insisting that he simply be known as “Mark F.”

Scalper Makes $40,000 in Less Than a Week From Selling PS5 Consoles

It is estimated that Mark has spent more than $99,500 in acquiring his PS5 stockpile, which he says he obtained via a combination of online purchases and bots.

Even when taking into account his significant outlay, if you multiply his profit per unit by the number of consoles in his possession, it quickly becomes apparent that he stands to make a tidy profit should he shift all of his hardware at its current price.

The highly sought-after nature of the PS5 at present means that you would not want to bet against him selling the whole lot before the festive season ends. 

A source from UK scalper CrepChiefNotify recently spoke about a surge in the use of bots to secure items such as the PS5 – a practice that has been prevalent in the shoe industry for years.

The source, identified as Tom, revealed that the group “knew where to go for stock before it was announced” and were “watching all the sites for when they drop stock” and “running bots for members to almost 100 percent guarantee at least one PS5.”

He continued: “Bot developers have seen the demand rise for next-gen consoles and have changed their focus from being sneaker-focused bots into multi-use bots for electronics too.”

The race to secure a PS5 was never going to be an easy one for gaming fans. However, the ever-increasing use of technology to try and rip off genuine consumers is a worrying trend.

Scalpers Who Bought 3,500 PlayStation 5 Now Have 1,000 Xbox Series X Consoles

Scalpers Who Bought 3,500 PlayStation 5 Now Have 1,000 Xbox Series X Consoles

Is quite unfortunate, that some folks are unable to get hold of PlayStation 5 and Xbox Series X, there are also those who have missed out because the demand for the next-gen consoles has been so high – which makes the existence of scalpers that little bit more annoying. Scalping is, as we’re sure you know, the process of buying stock of tech, clothes, or pretty much anything and then selling those items on for a higher price than RRP, making the seller a profit.

The group – named CrepChiefNotify on its social media – has been making quite the profit from reselling consoles they have been buying, and now according to VGC they’ve got their hands on 1,000 Xbox Series Xs, through using bots to purchase the stock.

CrepChiefNotify has been claiming on its social media channels that they’ve been using bot software to skip queues and purchase high-in-demand items. They send out this information to people that buy a membership to their group, and that way they purchase the console en masse. According to VGC, an anonymous member of the group claims that these Xbox Series Xs have specifically come from online retailer Very.

This grabbing of 1,000 units will contribute to the shortages of the consoles that we’re seeing right now, and sadly some parents and gamers will feel the need to pay the higher amount for the consoles that they or their loved ones want. This in turn opens up a lot of buyers to being scammed by fake scalpers which is another level of low.

On their Facebook, the scalper group made a post about the PlayStation 5 shortage and how to make money from the situation back in October, where they said that they’re just “⁠taking advantage of the supply and demand issue here. There are thousands of buyers instantly waiting to buy these for the resell price, but only a select few know how to get them!⁠”

The last time we saw someone bragging about having a stash of consoles they were reselling, they apparently were being robbed by fake buyers.

PS5 Reportedly Sold Twice More Than Xbox Series X At Launch

PS5 Reportedly Sold Twice More Than Xbox Series X At Launch

A recent report from an analyst states that the PlayStation 5 sold twice the number of consoles of the Xbox Series X and S at launch, which is a mighty feat indeed.

According to VGChartz, November 12th saw 1.3 million to 1.6 million consoles sold across the U.S., Canada, Mexico, Japan, Australia, New Zealand, Singapore, and South Korea. Then, on November 19th, the PlayStation 5 sold somewhere between 800,000 and 900,000 units in the rest of the world, with the European countries accounting for 660,000 and 800,000 of this proportion. Altogether, that calculates to a maximum possible total of 2.5 million consoles sold at launch, which is a stunning statistic.

Compared to the Xbox Series X and Xbox Series S, the PlayStation 5 has actually sold double the number of consoles as its competitor. The two sold an estimated 1.2 million to 1.4 million units worldwide in its first 24 hours, and the Xbox Series X sold twice that of the Xbox Series S. Seeing as the former is the more powerful of the duo, and is in fact the most powerful console in the world, that makes sense. Furthermore, the Xbox Series X and Xbox Series S made their debut on the one day, November 10th. So, the reason that the PlayStation 5 outperformed the Xbox Series X is that its data is spread over two launch days.

PlayStation 5 Sold Around 2.5 Million Units In A Single Day, Reports Says

PlayStation 5 Sold Around 2.5 Million Units In A Single Day, Reports Says

According to a recent report, the PlayStation 5 roughly sold between 2.1 and 2.5 million units worldwide on its two separate launch dates, which is a stunning statistic.

VGChartz, an external analytical website which records sales data in the industry, claims that the console sold between 1.3 million and 1.6 million units across the U.S., Canada, Mexico, Japan, Australia, New Zealand, Singapore, and South Korea on November 12th. The U.S. snaffled the largest slice of the pie, with around 1 million to 1.2 million units sold in this country, followed by Japan with 115,000 to 120,000 units sold over there, then Canada took the bronze medal with 95,000 to 110,000 units sold on that day.

Excellent numbers, absolutely, but the regional breakdown is expected, as Sony has a strong consumer base in most of North America and especially in Japan. On November 19th, the PS5 sold around 800,000 and 900,000 units across Europe and the rest of the world. 230,000 to 280,000 consoles were sold in the UK, 115,000 to 140,000 consoles were sold in Germany, and 105,000 and 125,000 consoles were sold in France. If it matters, the Xbox Series X and Series S pushed 1.1 million to 1.4 million units worldwide in its debut, which is a little less than the PlayStation 5.

In other news, Sony expressed its gratitude for its fans in helping to secure “our biggest console launch ever” while contending with the challenges of the pandemic. SIE CEO Jim Ryan stated that the road to launch hasn’t been a smooth one, and that the manufacturing preparation had to be completed using a remote camera because employees needed to be distant. In spite of the odds, the PlayStation 5 has seen serious success, and Ryan couldn’t be prouder of the teams’ efforts from beginning to end.

Everything is sold. Absolutely everything is sold,” he said in the interview with TASS. “I’ve spent much of the last year trying to be sure that we can generate enough demand for the product. And now in terms of my executive bandwidth I’m spending a lot more time on trying to increase supply to meet that demand.”

PlayStation 5 Will Be In Stock Before The End Of The Year, Says Sony

PlayStation 5 Will Be In Stock Before The End Of The Year, Says Sony

Sony has expressed its appreciation in an announcement stating that the PlayStation 5 has achieved the strongest console launch in its history, and assures that there will be restocks before the end of 2020.

“Of all the things that I’ve learned this year, one is that I wouldn’t plan on doing another big console launch in the midst of a global pandemic, and I wouldn’t recommend it to anybody else,” said Jim Ryan, CEO of Sony Interactive Entertainment, recently. “It’s been difficult, it’s been challenging from the production side, not being able to get anybody into the factories in Asia… Before we started production, we had to do all the manufacturing preparation by camera remotely. I mean, just imagine that for a precision device like the PlayStation 5.”

We want to thank gamers everywhere for making the PS5 launch our biggest console launch ever. Demand for PS5 is unprecedented, so we wanted to confirm that more PS5 inventory will be coming to retailers before the end of the year – please stay in touch with your local retailers.

— PlayStation (@PlayStation) November 25, 2020

The console’s launch has contended with production problems, freightage issues, and scarce stocks, owing to the coronavirus crisis beginning in 2019. As the year progressed and developers announced delay after delay to a number of anticipated games, it was even thought that Sony and Microsoft would push their console launches into 2021 to avoid the impact that the pandemic has had on the global economy. Neither made this move, and both managed to succeed in spite of the odds.

Of course, there are still aggravations over the PlayStation 5, where a lot of people still haven’t been able to purchase one due to the demand. Sony apologised for this, and reminded consumers that more stock would be supplied to retailers. That was whisked away as soon as it dropped, and this was partly achieved through automated bots purchasing for scalpers.

PS5 On Track To Be The Biggest Console Launch In History, According to Analyst

PS5 On Track For Biggest Console Launch In History, According to Analyst

It sounds like the PlayStation 5 is off to a flying start, according to initial sales figures. Sony’s next-gen console has pretty much completely sold out across the globe – a fact which seems to have put on track to become the most successful console launch in history.

I have heard numbers in some markets, and they’re much bigger than PS4. And Xbox has already stated that Series S/X is bigger than One. If I can confirm and release the numbers, I will

— Christopher Dring (@Chris_Dring) November 22, 2020

In a series of tweets, GamesIndustry.biz publisher Christopher Dring revealed that figures from some markets are already putting Sony on track for a record-breaking PS5 launch that eclipses the success of the PS4. For context, the PS4 shifted around 2.1 million units in its first two weeks on sale. If the PS5 has already beaten that – and in a pandemic no less – that’s seriously impressive.

Dring also speculates that the reason Sony hasn’t been able to keep up with the immense demand for launch is that there have been limits in manufacturing and distribution. Unsurprising, given current events. He also suggests that this shortage is not because Sony underestimated how many people would want a PS5. Indeed, the company’s own projections have the next-gen console down as surpassing its predecessor in just a few months.

Despite these limits, Dring still believes that the “PS5 will likely be the biggest console launch in history.” I suppose there are a lot of people with holiday money burning a hole in their pocket right now with little else to do but game.

Microsoft has also enjoyed plenty of success with its own next-gen launch. While declining to share specific figures, Xbox boss Phil Spencer described the Series X launch as the most successful Xbox launch of all time.

Xbox TV App May Come Within 2021 Says Spencer, Cloud-Console Hybrid Model the Future

Xbox TV App May Come Within Next Year Says Spencer, Cloud-Console Hybrid Model the Future

Microsoft may have just released the Xbox Series X and S, but it’s no secret the company is looking beyond traditional gaming boxes. With Xbox Game Pass and cloud gaming, Microsoft hopes to make their games playable on as many devices as possible, In a new long interview with The Verge, Xbox boss Phil Spencer was asked whether he foresaw a future where there’s simply an “Xbox” app that lets you play directly on your smart TV, and he gave a surprisingly straightforward answer.

I think you’re going to see [an Xbox TV app] in the next 12 months. I don’t think anything is going to stop us from doing that. […] Now, as you said, a TV is really more of a game console stuffed behind a screen that has an app platform and a Bluetooth stack and a streaming capability. Is it really a TV anymore or is it just the form and function of the devices that we used to have around our TV, consolidated into the one big screen that I’m looking at?

So, is Microsoft plotting to do away with traditional gaming hardware just as they’ve released two new consoles? Not exactly. Spencer wants to provide as many options as possible, and believes the real future is a hybrid model, where games run on both local hardware and in the cloud at the same time…

When we think about xCloud, which is our version of Stadia or Luna, I think what it needs to evolve to are games that actually run between a hybrid environment of the cloud and the local compute capability, and that they can actually take full advantage of the cloud that’s there and that’s available, but also full advantage of my edge compute capability that I have in my home in the console. It’s really a hybrid between both of those.

That’s, I think, the compute model that most people are going to move to with most app development, a hybrid model between edge and the cloud where things that — either from a security, or latency, or even cost and bandwidth standpoint — can be done locally, should be done locally, and things that really could use the scale that you can get through cloud, and be able to light up multiple blades to deliver whatever experience you want to deliver to somebody, would use the power of the cloud. Now, if your local device has almost no compute capability relative to games, obviously, we’ll move almost everything to the cloud. If I have a device that’s very capable in my home, we should use some of that. We shouldn’t ignore it. I think it will change.

There’s been plenty of vague talk about how “cloud gaming is the future” for some time now, but it seems Microsoft is planning to push things faster than we might think. Here’s the full Interview.

PlayStation 5 Has ‘Absolutely’ Sold Out Around The World, According to CEO

PlayStation 5 Has 'Absolutely' Sold Out Around The World, According to CEO

Sony Interactive Entertainment’s CEO Jim Ryan have expressed his happiness on where they are with PlayStation 5 sales, claiming they’ve sold out everything in all parts of the world. 

This comment came from an interview with TASS, a Russian news outlet, last week. “Of all the things that I’ve learned this year, one is that I wouldn’t plan on doing another big console launch in the midst of a global pandemic, and I wouldn’t recommend it to anybody else,” said Ryan. “It’s been difficult, it’s been challenging from the production side, not being able to get anybody into the factories in Asia… Before we started production, we had to do all the manufacturing preparation by camera remotely. I mean, just imagine that for a precision device like the PlayStation 5.”

Is good to know, that there was a moment in March where analysts were theorising that the PlayStation 5 and the Xbox Series X would launch in 2021 owing the major upheaval to global industries from the pandemic. However, Sony and Microsoft weathered the storm, and their consoles arrived with only minor commotion. The unfortunately short supply of PlayStation 5 and Xbox Series X did not match the stratospheric demands, and retailers struggled to shoulder the traffic of so many people vying for a new console. Those who missed out were assured frequently that new stock was on its way, while scalpers attempted to secure some eye-watering inflated prices for the already-spenny products.

Jim Ryan is pretty proud of how his team managed to navigate a console launch in the midst of a pandemic, and announced that “absolutely everything is sold.” Big words, for sure, but given the utter kerfuffle and stress over trying to purchase a PS5 while the supply is still restricted, we’re inclined to believe him. Moreover, Ryan expects that the PlayStation 5 will outsell its predecessor in the equivalent window of time. For a reminder, the PlayStation 4 sold seven million units in four months, and it didn’t have a global crisis to contend with.

The launch line-up for the next-gen is tremendous, which is a factor in its success. Astro’s Playroom is delightful, Marvel’s Spider-Man: Miles Morales is thrilling, Bluepoint’s reimagining of Demon’s Souls is mesmerising, and our Dean Abdou hasn’t put down Assassin’s Creed Valhalla for want of anything else. However, in this same interview with TASS, Ryan sounds like he isn’t sure whether The Elder Scrolls VI will end up on PlayStation 5, following the mega acquisition of Bethesda’s parent company by Microsoft.

Sony Official Agrees to Add a Key Xbox Series X Visual Feature ‘VRR’ to PS5

Sony Official Agrees to Add a Key Xbox Series X Visual Feature 'VRR' to PS5

Sony has officially agrees to add Variable Refresh Rate (VRR) – a key visual feature of Xbox Series X/S to PS5. The feature, which is designed to reduce of eliminate frame tearing and judder in high-framerate games, will be added to PlayStation 5 via a future firmware update, Sony said in an updated system FAQ.

“After a future system software update, PS5 owners will be able to use the VRR feature of compatible TVs when playing games that support VRR,” it said. A modern television with HDMI 2.1 is required to use VRR.

Although VRR is supported by Microsoft’s last-generation consoles, the feature has become even more important for next-gen games which support framerates of 60fps and above.

As explained by Digital Foundry’s Alex Battagloa, the feature is a noticeable omission on PlayStation 5 at launch as some games, such as Assassin’s Creed Valhalla, suffer from visible frame tearing on the platform.

“As more games target 60fps in the cross-gen period and don’t quite sustain the target, so we’re seeing a resurgence in games with screen-tearing – something that was all but gone on last-gen systems,” he wrote.